OpenAI's defeat at Dota 2 is still a victory for artificial intelligence

OpenAI's defeat at Dota 2 is still a victory for artificial intelligence

Mankind beat down the machine last week.

In fact, we hit them for video games. In three of the three games, two professional athletes beat the team of combat robots created by laboratory OpenA founded by Elon Musk. Athlete was playing Dota 2, A very popular complex battle stadium game. However, this game was also a litmus test of artificial intelligence. This is the latest high-level measure of ambition to make machines that could outnumber us.

In human beings – AI dashboard, artificial intelligence has been a big success recently. Most notably, DeepMind's AlphaGo defeated the world's best Go player. The expert thought that this had not been at least 10 years' experience. Recently researchers have considered video games as the next subject. Video games do not have an intellectual reputation for Go or Chess, but in fact it is much more difficult to play on a computer. They keep information on the players. It requires a strategic thinking that develops in a complex and constantly changing environment and can not be easily simulated. In other words, they are approaching the kind of problem that AI must face in reality.

Dota 2 Especially it is a common test site, OpenAI is considered to be The Best Dota 2 Around the bot. But last week they lost. So what happened? Have we reached some upper limit on the ability of AI? Is there evidence that this skill is too complicated for computers?

Short answer …

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OpenAI's defeat at Dota 2 is still a victory for artificial intelligence

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