“It can only have a negative impact when you release a game on multiple consoles. For example Xbox One and Series X | S has many limitations. A title should run all over, even if it is not the only authority.“
We are happy that the latest compulsory game program has also arrived on the Xbox Game Boss “No, there is no negative impact. Positive, yes. We want as many people as possible to access our games. For example, we were happy, at first, we only released it on Steam, a little bit along with the ID @Xbox and released it on the PlayStation. What we really want is people to play our game. And the fact that it’s on Game Boss means more people can do it.“
Meanwhile, the Xbox Series X, PS5, Nintendo Switch and PC are celebrating Video Games Day together in Microsoft’s tweet. In principle, Hudgas’ thinking is in line with the thinking of Calvatron, the author of The Artful Escape, who explained in an interview with Multiplayer.it that gamepass has no negative pages and allows smaller studios to reach audiences. However, compulsory games are now part of the Xbox Games Studio, so regardless of the benefits of Game Boss, it certainly has the very closed shoulders of an independent studio.
This seems to reassure a lot the doubts that existed around the operation of the service and whether it works for the developer studios or not. Compulsion Games is now part of Xbox Game Studios, we will see what the creators of this work are preparing that is so reminiscent of the Bioshock franchise, in the best way.
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