Apple hasn’t confirmed plans to release augmented reality hardware, but it’s been reported that it may announce a headset soon this year. Facebook, Snap, and Microsoft are also working on devices that can understand the world around them and display information in front of them.
During this week’s annual WWDC conference, Apple released several new augmented reality tools and technologies for software makers. These technologies can be essential if Apple actually releases augmented reality headsets or eyeglasses in the coming years.
To be successful on augmented reality devices, Apple needs to come up with strong reasons why people use it-and it’s as useful as apps like Maps, Email, YouTube, and Mobile Safari Browser helped. It comes down to software, spurring the adoption of the original iPhone. Engaging developers in building augmented reality software increases the likelihood that one or more “killer apps” will be available at startup.
Apple didn’t spend a lot of time on augmented reality at the WWDC launch keynote on Monday, but announced some updates in the more technical part of the conference. CEO Tim Cook states that AR is “the next big thing.”
“From high levels, this year, and perhaps even next year’s WWDC event, will settle before Apple’s storm of innovation,” Louup Ventures founder and longtime Apple analyst Gene Munster wrote in an email this week. “Out of sight today is Apple’s intense ongoing development of augmented reality wearables and new product categories for transportation.”
What Apple announced
During a week-long meeting, Apple talked about a rapidly improving tool that could create 3D models, use the device’s camera to understand hand gestures and body language, and add a quick AR experience on the web. I explained to the developer. Attractive new sound technologies such as surround sound for content and music and other audio.
Here are some of Apple’s announcements of AR and how Apple is paving the way for greater ambition.
Object capture. Apple has introduced an application programming interface or software tool that allows apps to create 3D models. 3D models are essential for AR because the software puts them in the real world. If the app doesn’t have the exact details of the shoe, you can’t put the shoe on the table using Apple’s machine vision software.
Object capture is not an app. Instead, it’s a technology that allows a camera, like the iPhone’s camera, to take multiple pictures of an object and stitch them together into a 3D model for use within the software in minutes. Previously, detailed object scanning required accurate and expensive camera setup. Eventually, third-party developers like Unity, the leading manufacturer of AR engines, will incorporate it into the software. For now, it can be heavily used in e-commerce.
Reality Kit2. Object Capture is just one of the key updates to RealityKit, a set of software tools for creating AR experiences. Besides object capture, there are many small improvements to make RealityKit 2 easier for app makers to live. For example, improved rendering options, how to organize images and other assets, and new tools to create player-controlled characters in augmented reality scenes. ..
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