I adore Skateboarding, both in real life and in video game form, the sport is very close to my heart. I grew up playing Tony Hawk and I thought Skate City looked simplistic, maybe even too simplistic for my tastes. Rarely do I play mobile games unless they are board game recreations, made exclusively for touch screens or something with a bit of meat to it. Yet, something still drew me to this street shredding title.
Skate City PS4 Review – Originally released on Apple Arcade in 2019, Skate City is widely thought to be one of the service’s best games and is very highly rated. Developed by Agens Games and published by Snowman, this 2D seemingly simplistic skating title will now see the light of day on home consoles. Can mobile titles translate well to our beloved PlayStation? Maybe, just maybe.
On the whole, I find games on mobile phones too laden with microtransactions and a little too simple. Skate City started out a very simplistic affair, press X to build up speed and flick the left analogue stick for a handful of flip tricks. It was all rather laid back and very chilled. For someone who plays a lot of skating games and especially with the remaster of Tony Hawk from last year still fresh in my mind, Skate City felt a little flat, at least initially.
After an hour or so, once manuals, rotations and grinds were introduced, the game started to gather some momentum. I started to upgrade my skills, buy new bits and bobs from the shop and even notice some unlockable super ‘tricks’. Don’t get me wrong, the game was still very simple, but now, at least I had things to work towards and with the nuanced additions, the trick system had new-found depth.
Skate City is available for PS4 on May 6, 2021, and is playable on PS5 via backwards compatibility.
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- Skate City Review (PS4) – A Skateboarding Game Where Its Mobile Roots Show In Its Simplicity
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