Sculk catalysts will generate in the Deep Dark, and will generate sculk blocks wherever an enemy dies. The number of blocks generated is based on the amount of XP that mob generally drops, and those mobs don’t have to be killed by players in order to create sculk. Mined sculk blocks will then drop experience points.
Minecraft’s Deep Dark was postponed from 1.18 to 1.19 in order to coincide with the release of The Wild, and Mojang devs showed off some new features for the new biome at Minecraft Live over the weekend. As part of the reveal, we got a good look at the sculk, and it appears that this group of blocks will provide us a whole new way to farm XP.
You can imagine the farming possibilities, and as gameplay designer Brandon Pearce explains, that’s by design. “Usually when a mob dies, it doesn’t drop XP unless you, the player, actually kills it. So with this you might be able to create some sort of XP farm. There’s lots of opportunities.”
You will, of course, have to watch out for the Minecraft Warden while you’re adventuring in the Deep Dark, and you can follow that link for details on what to expect.
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