Two years ago, Nintendo announced the arrival of mobile games in the world. Super marion run It appeared on the stage of the iPhone at the Apple event. Besides Mr. Shigeru Miyamoto, legendary game design, he shows the latest work of his symbolic character. The expectation was high. "Super marion run We are pleased to introduce millions of people MarioMr. Miyamoto said just before the start of the game, but the reality was cold, over 200 million played the game, but Nintendo always regarded this as a failure. Despite these high figures, Super marion run We have not reached an acceptable point of profit yet.
Super marion run I overturned the common sense of large mobile games. Instead of a free title supported by many in-app purchases, Marilan I downloaded it for free, and I gained access to a handful of levels. I paid a one-time fee of $ 9.99 if I want all this. It was a more user-friendly choice than other games, but it is an expensive option that did not make much money despite the inclusion of the most well-known video game characters on the planet.
Since then, the mobile version after Nintendo, Fire Emblem Heroes And Animal Crossing: Pocket CIt is much closer to a highly monetized mobile model. Emblem of Fire It was particularly successful. Sensor tower analyst firm estimates that this game brought more than $ 400 million in July. Mario. This week, Nintendo further Lost Dragonia, It is a free role-playing game that does not play the role of recognizable Nintendo characters. This is a game that shows how Nintendo dealt with unpleasant reality of mobile game development.
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