Review of Outbreak: Endless Nightmares
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The Review of Outbreak: Endless Nightmares
Outbreak: Endless Nightmares is a horror game that serves as the sixth installment of the series independently developed by a solo developer. In addition to this sixth installment, the previous five games are available for purchase in the Microsoft Store in various bundle deals. So basically this tribute to classic survival horror gaming is designed to fill a niche as the genre continues to evolve eightfold, with the recent release of games like Resident Evil Village.
The real horror here is the fact that Outbreak: Endless Nightmares, as the sixth installment of a so-called “series”, looks absolutely nothing like a functioning video game. This feels like an incomplete gamma build of a hobby project, and I shudder at the thought of what the five prequels would look like. A solo development effort is an admirable undertaking and making games is incredibly difficult, but there is simply no valid excuse to produce a completely broken and non-functioning experience.
At the very least, it would have helped if Outbreak: Endless Nightmares had shown some experience and growth, but here it seems like all the games came out haphazardly, without learning anything from past actions. The first game in the series was released in 2017, and so if you think about it between then and now, this is a ridiculously short period of time for a solo developer to pump out video game sequels like they were sandwiches at Subway over lunch.
Imagine the most broken and unplayable survival horror game from the early days of 3D gaming and Outbreak: Endless Nightmares is much worse than that. Even the tank controls of horror games of yesteryear showed a foresight and design that makes them playable even today, even if they feel rather dated. Outbreak: Endless Nightmares is an absolute mechanical mess with gameplay systems and controls barely coherent.
The controls of tanks are indeed cumbersome, but in Outbreak: Endless Nightmares the controls border on unplayable and it doesn’t matter whether you’re classic, modern or experimenting with the different camera corners. It’s not fun to play because the character feels floaty and hit detection never feels quite right. There’s no real weight or substance to the character mechanics here as it all feels very unfinished.
This unfinished game mechanics is set in a game world that has absolutely no semblance of coherent or cohesive level design. Everything feels disjointed and held together by duct tape. The camera corners are a nuisance, the 3D models are poorly animated, and worst of all, they often glitch against the pre-rendered backgrounds, where it doesn’t take much tinkering to break through objects or even go off the playing field if you wanted to.
There has to be a storyline here too, but again, there’s no coherent portrayal of the story or the logical placement of the various playable characters in Endless Nightmares. From the main menu you can read the backstory, but then it feels like a book where the beginning, middle and end are all printed in the wrong order and with no page numbers.
This release is also Xbox Series X|S optimized for people with a Series X|S, but then the question is what exactly can be optimized here? Even the original PlayStation’s survival horror titles still showcase strong artistic design and polish, despite their dated polygonal texture. The graphics of Outbreak: Endless Nightmares are so bad that even the zombies look ugly for lack of a better word. It’s an odd thing to say, but it’s a testament to how extraordinarily poor and horrific the game’s graphics engine is.
There are several modes and options, even a simple mode, but without any semblance of functioning gameplay or level design, the idea of difficulty is completely redundant. However, there is a co-op mode that could potentially be of some entertainment value. This would involve placing a bet with a friend, the loser being the one who buys the game with their hard-earned money, and then with a six pack plus some spirits, a deplorable evening of co-op antics can be had.
Outbreak: Endless Nightmares on Xbox is a terrible and incomplete video game. The good news is that you don’t have to look far to experience classic survival horror action, with current and upcoming games like Resident Evil Revelations, Daymare, Tormented Souls or the various other classic titles available through backwards compatibility on Xbox. The real nightmare here is that Outbreak: Endless Nightmares is the sixth installment in a series that seemingly has no intention of ending any time soon.
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