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Review on Eternity Album : Dark0

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Video game soundtracks are often inspired by club music: just think of the drum’n’bass of Soichi Terada’s music for Ape Escape, the hard techno of the PlayStation Ghost in the Shell game, even the straight-upup proto-grime in an X-Men game for the Sega Genesis. In the case of London producer Dark0, inspiration runs the other way. His new album Eternity feels as much as the accompaniment of imagined landscapes as the soundtrack of a long night in a warehouse.

Dark0 (Davor Bokhari) is one of the few non-Swedes signed to Stockholm’s Year0001—home to Yung Lean, Drain Gang and Viagra Boys – but it sounds just right home On the label. While steeped in the sad-boy aesthetic of Yung Lean and his crew, the label has recently expanded into a wide variety of electronic subgenres, especially with last year’s Rift ONE compilation, which overlaps with Dark0’s own work. Since 2013, his releases have blended grime, trap and club music with crystal clear, cinematic sound design. He cites game scores as a touchstone for his music – the producer once recounted an album release party where attendees played Mortal Kombat X on a projector while moshing and dancing to his music.

Eternity isn’t the soundtrack to a video game, but it sure feels that way. These are almost story numbers, but the story is told through an EDM structure of builds and drops, soaring peaks followed by comedown periods and laid-back piano lines. Dark0 is based on the melodramatic builds and spread-out bliss of trance music, bringing a sense of warmth to a sound that would otherwise be cold or robotic. Tender and textured female voices are buried under layers of filters and effects, like a distant memory trapped in ice. More than clear voices, Dark0 prefers ASMR choruses on songs like ‘ZeroGen’ or the shrill, nocturnal chipmunk tones of the creepy R&B ballad ‘Wait for Me’.

Although he often plays with ambient textures, slower tempos and abstracted sound effects, Dark0’s music celebrates the anthemic and over-the-top qualities of mainstream club and rave styles – big beats, intense drops and squeaky trap drums – but in a somewhat curved shape. If James Ferraro or Lorenzo Senni made more accessible club bangers, it might sound a bit like the trance-trap fusion of ‘infinite edge’. The opening title track combines Rustie-esque trap bombs and grime wobbles with a distant Auto-Tuned voice, starting out dark and menacing before fading into a contemplative haze. “Shining Star” pitch bends and shifts like a soft beam of light before a hardstyle beat breaks through.

Clean, shiny piano keys sustain most of the album, grounding the ethereal synths with acoustic resonance. The combination of uplifting keyboard work, ambient soundscapes and unabashed club textures sometimes suggests a modern reboot of waiting room Moby albums like Everything Is Wrong – the intense piano run of “Promise” is reminiscent of that album “God Moving Over the Face of the Waters” , immortalized as the needle that plays over Al Pacino’s worn-out mug at the end of Michael Mann’s Heat.

The emotions have a heart-on their sleeve intensity that’s more in line with pop, but Dark0 brings an almost compositional precision to its mix of downtempo textures and high-intensity club music – the piano-driven “Nova Bridge” comes straight out of a JRPG. There’s as much space for calm and comfort as for kinetic energy and high BPMs, a reflective cutscene for any frenetic battle. Dark0 puts special emphasis on the more fragile parts of songs, the quiet intros and outros that force you to turn the headphones up, through which you work to realize their complexity. Sometimes its sounds are just a soft wave crashing in and out of your speakers, like the disintegrated pulses of “Born From Decay.”

Thanks to the seamlessness with which streaming services have been integrated into game consoles, it’s now relatively easy to mute in-game music and replace it with a soundtrack of your own — sometimes a necessity if you’re going crazy hearing the same intense orchestral cue over and over. times during a boss fight. Dark0’s music wouldn’t exist if he rejected the sound of the games he grewte up on, but Eternity is perfect for that too; this is an album in search of images, an album begging to be played over snowcapped peaks and stunning pixelated vistas. Eternity feels like the ideal experience to lose yourself in a video game: euphoric, immersive and maybe a little overwhelming, as the world around you melts away and all that’s left is thrills.

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