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Learn Baldur’s Gate 3: How to Solve Open Hand Temple Murders in this guide. The third Act of the role-playing game (RPG) will provide you with ample opportunities to play the role of the rogue detective in Baldur’s Gate 3, particularly with regard to the murders that take place at the Open Hand Temple. The third act is when you really begin to see civilization in the Forgotten Realms beginning to fall apart. You are confronted with one murder after another in each of the different cities that you visit throughout the course of playing the game.
The third act of Baldur’s Gate 3 features a significant number of murders, more than the two acts that came before it combined, as well as a significant amount of blame being shifted around. As soon as the player begins act 3, tensions are going to be extremely high at all times. This is because the city is on the verge of tearing itself apart, and there is an oppressive robotic police force that is monitoring the population.
An instance of this kind of murderous spree takes place in the Open Hand Temple, which is situated in the city of Rivington. The fact that Father Logan, who was the leader of the order, was the person who was murdered makes the situation even more problematic. Onlookers speculated that Brilgor, who was a refugee, might have been the perpetrator of the crime. Brilgor was accused of committing the crime. Here are the simple steps Baldur’s Gate 3: How to Solve Open Hand Temple Murders.
How to Solve Open Hand Temple Murders in Baldur’s Gate 3

- It’s not clear where to begin your investigation, but if you ask around the Temple, you can slowly put things together.
- You should also look for signs that Brilgor might not have done it to show Valeria, a Hollyphant who is investigating the case.
- Let’s talk about how to solve the murders at the Open Hand Temple in Baldur’s Gate 3. Sister Yannis will tell you where Father Lorgan and Brilgor’s bodies are.
- A lot of people you talk to also say Brilgor would never do something like that, which makes the case even harder to solve. Speak with Dead is the best spell to use for this quest.
- Get a spell scroll or bring someone with you who knows how to cast that spell. You can find the Infirmary in one of the rooms in this Temple. You will find Father Lorgan’s body there.
- You only need to ask five questions to get enough information to know that a red-clothed dwarf killed him after casting Speak with Dead.
- Also, don’t forget to put the spell on Brilgor’s body. The body is outside in the graveyard, on the building’s western side. There is a dirt mound in front of Brilgor’s tombstone. With a shovel, dig the wooden coffin out of the pile of dirt and remove Brilgor’s body.
- Just drag and drop the body from the casket into the ground, then cast the spell again. You will find out most of the same things after asking Brilgor similar questions.
- Also, there’s more strong proof in Father Lorgan’s chest. There are many beds in the dorm, and each one has its own locked chest. The woman who was watching Lorgan didn’t even notice when I grabbed his chest key.
- Then go to the chest in the middle and open it. Inside is his diary. It’s clear that the diary and questioning the dead are very helpful, but you still need to go to the temple cellar to learn more.
Important Items and Artifacts for the Investigation
- Tadpoles: The pulsating tadpoles implanted in your party members are the central focus. Analyze them, research their origin, and find ways to remove or control them.
- Nautiloid Shell: This intricate shell from the Mindflayer ship holds clues about their technology, motives, and potential weaknesses.
- Githyanki Writings: Fragments of Githyanki scrolls reveal insights into their society and their potential connection to the Mindflayers.
- Journal of Magister Wyvern: This detailed journal offers valuable information about the cult, their experiments, and potential locations.
- Suspicious Letters and Documents: Scattered documents throughout the camp provide crucial leads on cult members, rituals, and hidden locations.
- Key to the Sealed Chamber: Unlocks a secret room within the Mindflayer ship, potentially containing vital information or powerful artifacts.
System Requirement of Baldur’s Gate 3
Component | Minimum | Recommended |
---|---|---|
Operating System | Windows 10 (64-bit) | Windows 11 (64-bit) |
Processor | Intel Core i5-4590 or AMD Ryzen 3 1200 | Intel Core i7-8700 or AMD Ryzen 5 3600 |
RAM | 8 GB | 16 GB |
Graphics Card | NVIDIA GTX 970 or AMD Radeon RX 480 (4 GB VRAM) | NVIDIA RTX 2060 or AMD Radeon RX 5700 (8 GB VRAM) |
DirectX | DirectX 11 | DirectX 12 |
Storage | 150 GB available space | 150 GB available space |
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Conclusion
The Open Hand Temple Murders begin in Rivington, which is located in Baldur’s Gate 3, and can be accessed at the beginning of the third act of development. In the beginning of this quest, you will be tasked with locating some leads regarding the murder of Father Lorgan, who was a member of the temple.
Valeria, the investigator, has come to the conclusion that the case is closed after she has determined that Lorgan was murdered by a refugee that he was assisting to harbour. However, many of the other residents of the temple are of the opinion that something else occurred. It is up to you to uncover the truth and determine the manner in which Father Lorgan was murdered as well as the alleged perpetrator.
Questions and Answers
This conversation is taking place within the Open Hand Temple, and it is taking place between Sister Yannis and Investigator Valeria (X:-44, Y:-6). During this conversation, they are talking about the recent murder of Father Lorgan, which Valeria is looking into. Valeria asserts that the investigation is complete and that Brilgor, a refugee, is the person responsible for the crime.
Getting the investigation off the ground. After providing assistance to Sister Yannis, you will need to initiate this quest in Baldur’s Gate 3 by having a conversation with the primary investigator who is present at the scene, a Hollyphant named Valeria. As if this detective already knew who was responsible for Logan’s death, he accuses the refugee Brilgor of being the perpetrator of the crime.
As the ultimate masters of martial arts combat, whether they are armed or unarmed, Monks of the Way of the Open Hand are the perfect example. They acquire the skills necessary to push and trip their adversaries, manipulate ki in order to heal any damage that has been done to their bodies, and practise advanced meditation techniques that can shield them from dangerous situations.
You ought to enter the artefact because, even if you do so, you will still be free to do whatever Vlaakith or anyone else instructs you to do, and you will have the opportunity to communicate with your Guardian in person. Do not disobey Vlaakith; she will eliminate your entire party, and you will have to start over from the beginning. You have to at least put on the appearance of complying with the directives.