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How Technology has Changed Gaming Industry – Guide
Global gaming industry sales reached more than $125 billion in 20181. We look at how games have evolved and the influence of technology on our gaming needs, wants and preferences, specifically in the board and video game industry. Playing a game can be defined as an activity that one engages in for fun. We play because it’s fun; boosts brain function, practices cognitive skills and releases serotonin, the happy chemical. As technology has advanced, the excitement and fascination of gaming has only increased, with more visual stimulation, creativity and satisfaction.
From the first board game, Senet, found in Egypt in 3100 BC to virtual games, facial recognition and gesture control technology, technology has changed the way people play. Dissecting the history of games and their platforms provides insights into how and why technology has influenced this activity.
How technology has changed the gaming industry
Gaming timeline as an industry
Final note
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