Regarding console aim help in the Overwatch 2 crossplay lobby, Blizzard has modified its thinking. With the exception of competitive games, the most recent game patch made aim assistance available to console players in all games.
they discovered that turning off this feature had negative effects on both sides of the adjacent pond. “Based on our statistics, we discovered that many groups included both console and PC players. It is your decision to suffer a negative outcome. In order to have a positive experience, you had to exclude the PC player if your group was primarily console players and one of your friends played PC.
Blizzard reiterated that the aim assist was for console players only, with the option unavailable for PC players regardless of peripheral. The developer also said it was “monitoring the deployment of this change carefully and making changes quickly if needed.”
The lack of aim assist in crossplay parties proved to be a point of contention when Overwatch 2 launched in October. Though the feature has been disabled since Blizzard introduced crossplay to the original Overwatch last year, it was brought back to attention with its sorta-sequel’s influx of new and returning players.
As Morgan Park pointed out when crossplay tensions were simmering, aim assist in modern games isn’t as obvious a choice as it used to be. Games like Apex Legends and Call of Duty: Warzone have cracked-out aim assist, with some arguing that it makes using a controller advantageous over keyboard and mouse inputs. This makes implementation in a cross-play environment a more gray area and allows you to strike a balance that pleases both parties.
Balancing two different ways of playing the same game can be difficult, especially when these two ways collide in the same game. It will be interesting to see how big the difference is between PC and console users and whether Blizzard reverses their decision. We hope this change sticks for his PC gamers who were previously shunned by their console friends.