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Do you want to know how To Prepare Spells in Baldur’s Gate 3? Baldur’s Gate 3 has a fun, non-linear story and a lot of mechanics that D&D fans are used to. It also has a huge library of spells for each class. Some people think this isn’t enough, so they add their own mods to make their own spells. But before you do that, you should learn how the game works. Like the difference between Cantrips and Spells and the difference between known Spells and prepared Spells. In Baldur’s Gate 3, magic classes are very important for any party that wants to win.
We can’t say enough good things about the Warriors and Rangers, but it would be very hard to beat large groups of tough enemies without the magical powers of nature, destruction, and even the hells. Because of this, all magic users, whether they are Sorcerers, Wizards, Warlocks, or any of the other classes that can learn spells, need to have the right spells ready. If you choose a group of spells that work well together, you can make some amazing strategies. In this section, we’ll show you how to prepare your spells before you fight. That’s why we’re here to help you learnHow To Prepare Spells in Baldur’s Gate 3.
What is spellcasting in Baldur’s Gate 3?
When your Wizard levels up, he learns 10 new spells, but you see that he only has 6 spell slots to play with. In other words, he has to pick six of the ten spells he learns and always have them ready for battle. On your Wizard, these six spells are called “Prepared Spells.” This character has learned four more spells, but they are not “Prepared,” which means he can’t use them until he switches one of his “Prepared” spells for a “Unprepared” spell. In Baldur’s Gate 3, spellcasting means being able to use magic to cast spells and make different effects happen. A lot of classes in the game depend on it, like wizards, clerics, and warlocks.
You need to have the right spell slots before you can cast a spell. When you cast a spell, you use up a spell slot. You can only get more after a long rest. How many spell slots you have is based on your class level and how well you can cast spells. Your spellbook or spell list can be used to choose a spell to cast once you have a spell slot free. Then, if needed, you will be asked to choose a target for the spell. To hit the target with some spells, you have to make a saving throw or an attack roll.
How To Prepare Spells in Baldur’s Gate 3
Once you get your first extra spell from the ones you start with, you will need to think about getting them ready. You can only use prepared spells in battle (and sometimes outside of battle), and you can only have a certain number of them ready at once.

- You can read scrolls or level up to choose which new spells you want to learn.
- Press the K key to open your spellbook when you’re not in battle.
- Your prepared spells are at the top of this page, in the Prepared Spells row. Below that are the spells you have learned.
- To change them, click on a prepared spell to get rid of it and then pick which spell(s) you want to add.
- Keep in mind that sorcerers can’t change prepared spells as easily as other magic classes can. They can only switch out spells when they level up, so make sure you remember to do it when you can.
Why is it important to prepare spells?
- Tactical Flexibility: Preparing spells allows you to tailor your available spells to the specific challenges you anticipate facing in the game. This flexibility is crucial because different encounters may require different types of spells for optimal effectiveness.
- Resource Management: Spell slots are a finite resource, and preparing spells enables you to optimize the use of these slots. By selecting spells that are most suitable for the upcoming situations, you can make the most of your limited spellcasting resources.
- Adaptation: The game’s dynamic nature means you’ll encounter a variety of enemies, puzzles, and scenarios. Preparing spells gives you the ability to adapt to these changing circumstances, ensuring you have the right tools at your disposal.
- Specialization: Many classes in the game have access to a wide range of spells. By preparing spells, you can specialize in specific types of magic or abilities, enhancing your character’s role within the party and making them more effective in their chosen path.
- Efficiency: By selecting the most useful spells in advance, you can reduce the need to make spell choices during combat, allowing you to act more quickly and efficiently in the heat of battle.
System Requirements: Baldur’s Gate 3
System Requirement | Minimum | Recommended |
---|---|---|
Operating System | Windows 10 64-bit | Windows 11 64-bit |
Processor | Intel Core i5-3570 or AMD Ryzen 3 1200 | Intel Core i7-4770K or AMD Ryzen 5 1600 |
Memory | 8GB | 16GB |
Video Card | NVIDIA GeForce GTX 660 or AMD Radeon HD 7870 | NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 |
DirectX | 11 | 12 |
Storage | 60GB | 100GB |
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Conclusion
In Baldur’s Gate 3, your spellcasters can only use a certain number of spells, just like in D&D 5E. They should keep their best spells close at hand so they can quickly use them when they need to. This guide will show you how to get spells ready in Baldur’s Gate 3. But for people who aren’t familiar with the Dungeons & Dragons rules, it can be hard to figure out how to switch between your prepared spells. This is because, even though the game does a great job of explaining most of the D&D rules, there is a lot of information that players need to know.
Questions and Answers
You still need spell slots and long rests to use these abilities, but you can use them whenever you want. Ritual spells are the last type of spell you don’t need to get ready. You won’t have to prepare for one of these before casting it outside of battle, and it won’t take up a spell slot either.
The Paladin is the best class and subclass in Baldur’s Gate 3 because it does the most damage, can survive, and can be used in a lot of different ways. The Paladins can use different kinds of weapons and armor, which lets them play in a variety of ways. When you combine Extra Attack with Divine Smite, you can do a lot of damage.
It’s not a surprise that bards are also good at dialogue. Bards can cast spells with their Charisma stat, which makes them good at talking to people. Intimidation, Performance, Persuasion, and Deception rolls that are hard are easy for a balanced bard to handle.
The Paladin is a very strong one-on-one fighter thanks to their high health pool, skill with heavier armor, defensive support skills, and high damage. Their high Charisma also makes them very good at getting out of dangerous situations without using their sword.